           License For Customer Use of NVIDIA Software


IMPORTANT NOTICE -- READ CAREFULLY: This License For Customer Use of 
NVIDIA Software ("LICENSE") is the agreement which governs use of the 
software of NVIDIA Corporation and its subsidiaries (“NVIDIA”) downloadable 
herefrom, including computer software and associated printed materials 
("SOFTWARE").  By downloading, installing, copying, or otherwise using the 
SOFTWARE, you agree to be bound by the terms of this LICENSE.  If you do not 
agree to the terms of this LICENSE, do not download the SOFTWARE.

RECITALS

Use of NVIDIA's products requires three elements: the SOFTWARE, the 
hardware on a graphics controller board, and a personal computer. The 
SOFTWARE is protected by copyright laws and international copyright treaties, 
as well as other intellectual property laws and treaties.  The SOFTWARE is not 
sold, and instead is only licensed for use, strictly in accordance with this 
document.  The hardware is protected by various patents, and is sold, but this 
agreement does not cover that sale, since it may not necessarily be sold as a 
package with the SOFTWARE.  This agreement sets forth the terms and conditions 
of the SOFTWARE LICENSE only.

1.  DEFINITIONS

1.1  Customer.  Customer means the entity or individual that downloads the 
SOFTWARE.

2.  GRANT OF LICENSE

2.1  Rights and Limitations of Grant.  NVIDIA hereby grants Customer the 
following non-exclusive, non-transferable right to use the SOFTWARE, with the 
following limitations:

2.1.1  Rights.  Customer may install and use one copy of the SOFTWARE on a 
single computer, and except for making one back-up copy of the Software, may 
not otherwise copy the SOFTWARE.  This LICENSE of SOFTWARE may not be shared 
or used concurrently on different computers.

2.1.2  Linux Exception.  Notwithstanding the foregoing terms of Section 2.1.1, 
SOFTWARE designed exclusively for use on the Linux operating system may be 
copied and redistributed, provided that the binary files thereof are not modified 
in any way (except for unzipping of compressed files).

2.1.3  Limitations.

No Reverse Engineering.  Customer may not reverse engineer, decompile, or 
disassemble the SOFTWARE, nor attempt in any other manner to obtain the 
source code. 

No Separation of Components.  The SOFTWARE is licensed as a single product. 
Its component parts may not be separated for use on more than one computer, 
nor otherwise used separately from the other parts.  

No Rental.  Customer may not rent or lease the SOFTWARE to someone else.

3.  TERMINATION

This LICENSE will automatically terminate if Customer fails to comply with any of 
the terms and conditions hereof.  In such event, Customer must destroy all 
copies of the SOFTWARE and all of its component parts.

4.  COPYRIGHT

All title and copyrights in and to the SOFTWARE (including but not limited to 
all images, photographs, animations, video, audio, music, text, and other 
information incorporated into the SOFTWARE), the accompanying printed 
materials, and any copies of the SOFTWARE, are owned by NVIDIA, or its 
suppliers.  The SOFTWARE is protected by copyright laws and international 
treaty provisions.  Accordingly, Customer is required to treat the SOFTWARE 
like any other copyrighted material, except as otherwise allowed pursuant to 
this LICENSE and that it may make one copy of the SOFTWARE solely for backup 
or archive purposes.

5.  APPLICABLE LAW

This agreement shall be deemed to have been made in, and shall be construed 
pursuant to, the laws of the State of California.

6.  DISCLAIMER OF WARRANTIES AND LIMITATION ON LIABILITY

6.1  No Warranties.  TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE 
LAW, THE SOFTWARE IS PROVIDED "AS IS" AND NVIDIA AND ITS SUPPLIERS 
DISCLAIM ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING, BUT 
NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS 
FOR A PARTICULAR PURPOSE.

6.2  No Liability for Consequential Damages.  TO THE MAXIMUM EXTENT 
PERMITTED BY APPLICABLE LAW, IN NO EVENT SHALL NVIDIA OR ITS SUPPLIERS 
BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT, OR CONSEQUENTIAL 
DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS 
OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, 
OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR INABILITY 
TO USE THE SOFTWARE, EVEN IF NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY 
OF SUCH DAMAGES.

7.  MISCELLANEOUS 

The United Nations Convention on Contracts for the International Sale of Goods 
is specifically disclaimed.  If any provision of this LICENSE is inconsistent 
with, or cannot be fully enforced under, the law, such provision will be construed 
as limited to the extent necessary to be consistent with and fully enforceable under 
the law.  This agreement is the final, complete and exclusive agreement between 
the parties relating to the subject matter hereof, and supersedes all prior or 
contemporaneous understandings and agreements relating to such subject matter, 
whether oral or written.  Customer agrees that it will not ship, transfer or 
export the SOFTWARE into any country, or use the SOFTWARE in any manner, 
prohibited by the United States Bureau of Export Administration or any export 
laws, restrictions or regulations.  This LICENSE may only be modified in writing 
signed by an authorized officer of NVIDIA.
