Ambient Light Color - Color of the background light that shines uniformly on all objects in the scene. Select a value or specify an RGB triple. Example of RGB: [0.75 1 0.75] is light green. (AmbientLightColor)
Handle - Number used internally by MATLAB to refer to this light object.
Add a new light - Create a light object at the default location [1 0 1].
Delete selected light - Delete the light object highlighted in the light list table.
X position - X-coordinate of the light object, in axes data units. (Position)
Y position- Y-coordinate of the light object, in axes data units.
Y position- Y-coordinate of the light object, in axes data units.
Color - Color of the light. Specify RGB triple or select from list. Example of RGB: [0.75 1 0.75] is light green.
Infinite distance - When the light object is at infinity (checked), the light rays are parallel. When at the location specified by x-, y-, and z-position, the light rays diverge in all directions. (Style)