/* Copyright 1993-2002 The MathWorks, Inc. */ /* Source file for reducep MEX file */ /* $Revision: 1.4 $ */ #ifndef GFXMATH_RANDOM_INCLUDED // -*- C++ -*- #define GFXMATH_RANDOM_INCLUDED #include #include // // Generate random numbers in [0..1] #define GFX_USE_RAND inline real random1() { #if defined(WIN32) || defined(GFX_USE_RAND) return (real)rand() / (real)LONG_MAX; #else return (real)random() / (real)LONG_MAX; #endif } // GFXMATH_RANDOM_INCLUDED #endif