# projection
# mercator (default) preserves shapes & direction
# equicylinder       simple to make, preserves North-South distance
# areacylinder       preserves area
# gnomic             great circles become straight lines
# equiplanar         preserves distance from center point
# areaplanar         preserves area
# stereographic      projection from antipode onto tangent
# sinusoidal         preserves area
# hammer             preserves area
# peters             woce
# lambert            preserves area, ellipse
# orthographic       3-D 1-hemisphere; only center not distorted
#
projection=lambert
#
cent_lat=0        # lat and lon center of projection
cent_lon=0
#
shift_lat=0       # shift map to put this latitude at screen center
#
mag=1             # magnify
#
map=c:\dbp\hlp\worldg4.map          # coastline map

