/********************************************************************** * $Id: SimpleNoder.h 1820 2006-09-06 16:54:23Z mloskot $ * * GEOS - Geometry Engine Open Source * http://geos.refractions.net * * Copyright (C) 2006 Refractions Research Inc. * * This is free software; you can redistribute and/or modify it under * the terms of the GNU Lesser General Public Licence as published * by the Free Software Foundation. * See the COPYING file for more information. * **********************************************************************/ #ifndef GEOS_NODING_SIMPLENODER_H #define GEOS_NODING_SIMPLENODER_H #include #include #include #include // for inlined (FIXME) // Forward declarations namespace geos { namespace noding { //class SegmentString; } } namespace geos { namespace noding { // geos.noding /** \brief * Nodes a set of {@link SegmentString}s by * performing a brute-force comparison of every segment to every other one. * * This has n^2 performance, so is too slow for use on large numbers * of segments. * * @version 1.7 */ class SimpleNoder: public SinglePassNoder { private: std::vector* nodedSegStrings; virtual void computeIntersects(SegmentString *e0, SegmentString *e1); public: SimpleNoder(SegmentIntersector* nSegInt=NULL) : SinglePassNoder(nSegInt) {}; void computeNodes(std::vector* inputSegmentStrings); std::vector* getNodedSubstrings() const { return SegmentString::getNodedSubstrings(*nodedSegStrings); } }; } // namespace geos.noding } // namespace geos //#ifdef GEOS_INLINE //# include "geos/noding/SimpleNoder.inl" //#endif #endif // GEOS_NODING_SIMPLENODER_H /********************************************************************** * $Log$ * Revision 1.3 2006/03/24 09:52:41 strk * USE_INLINE => GEOS_INLINE * * Revision 1.2 2006/03/15 09:51:49 strk * streamlined header usage * * Revision 1.1 2006/03/09 16:46:49 strk * geos::geom namespace definition, first pass at headers split * **********************************************************************/