<?xml version="1.0" encoding="ISO-8859-1"?>

<screensaver name="xmountains" _label="Xmountains">

  <command arg="-root"/>

  <command arg="-b"/>
  <command arg="-r 1"/>

  <boolean id="reflections" _label="Reflections" arg-set="-M"/>

  <number id="speed" type="slider" arg="-Z %"
          _label="Speed" _low-label="Slow" _high-label="Fast"
          low="0" high="10" default="10"
          convert="invert"/>

  <select id="mode">
    <option id="side" _label="Side View"/>
    <option id="top"  _label="Top View" arg-set="-m"/>
  </select>

  <!-- #### -r int   [20] # columns before scrolling	 		-->
  <!-- #### -B int   [80] # shades in a colour band			-->
  <!-- #### -n int   [245] # number of colours				-->
  <!-- #### -Z int   [10] time to sleep before scrolling		-->
  <!-- #### -I float [40.000000] vertical angle of light 		-->
  <!-- #### -A float [0.000000] horizontal angle of light 		-->
  <!-- #### -S float [0.600000] vertical stretch	 		-->
  <!-- #### -T float [0.500000] vertical shift 				-->
  <!-- #### -W float [0.000000] sealevel 				-->
  <!-- #### -F int   [1] reduce variation in the foreground 		-->
  <!-- #### -G float [-1.000000] average foreground height 		-->
  <!-- #### -C float [0.300000] contour parameter	 		-->
  <!-- #### -a float [2.500000] altitude of viewpoint	 		-->
  <!-- #### -p float [4.000000] distance of viewpoint	 		-->
  <!-- #### -c float [1.000000] contrast				-->
  <!-- #### -e float [0.300000] ambient light level			-->
  <!-- #### -v float [0.600000] vertical light level			-->

  <!-- Fractal options:							-->

  <!-- #### -f float [0.650000] fractal dimension 			-->
  <!-- #### -l int   [10] # levels of recursion 			-->
  <!-- #### -t int   [2] # non fractal iterations 			-->
  <!-- #### -x       [true] cross update		 		-->
  <!-- #### -s       [1] smoothing (0-7)				-->
  <!-- #### -X float [0.000000] fraction of old value for rg2 & rg3	-->
  <!-- #### -Y float [0.000000] fraction of old value for rg1		-->


  <_description>
XMountains generates realistic-looking fractal terrains of snow-capped
mountains near water, with either a top view or a side view.  Written
by Stephen Booth.  This is not included with the XScreenSaver package,
but if you don't have it already, you can find it at
&lt;http://www.epcc.ed.ac.uk/~spb/xmountains/&gt;.

Be sure to compile it with -DVROOT or it won't work right when launched
by the xscreensaver daemon.
  </_description>
</screensaver>
